With the 2026 League of Legends World Championship on the horizon, patch 26.20 has arrived as the final balance update before the premier event. Developers have introduced a comprehensive slate of changes designed to improve the competitive viability of several underperforming champions, while simultaneously reining in dominant top-lane forces like Ambessa and K’Sante to ensure a healthier meta for the professional stage. League of Legends patch 26.20 notes: All changes ahead of LoL Worlds 2026. Plenty of adjustments have been made to buff weaker champions like Kennen, Lillia, Kindred, and more to make them feel more viable in the pro scene. Looking for Crossword hints & solutions. Check out latest NYT Mini Crossword Answers, LA Times Crossword Answers, and Atlantic Crossword Answers. Shield Bonus Health Ratio: 11% ⇒ 14%. Cooldown: 140 / 120 / 100s ⇒ 120 / 110 / 100s.
Champion Buffs
- Kennen: Bonus Attack Speed increased from 40-80% to 50-90%.
- Kindred: Small monster targeting for E-Mounting Dread has been removed, and the slow duration is extended to 1.5s from 1s; monster modifier increased from 150% to 165%.
- Lillia: Duration for abilities increased to 2.5/2.75/3s.
- Lucian: Base attack damage scaling adjusted to 60 + 2.9 per level.
- Mordekaiser: Level 10-20 scaling improved to +7 per level, and R-Realm of Death cooldown reduced to 120/110/100s.
- Neeko: Base damage for W-Vision of Empire increased to 70-250 (+60%), with cooldowns lowered to 20-16s.
- Smolder: Super Scorcher bonus magic damage scaled to 25-60% (+0-10.5% with IE), Flap Flap Flap magic damage adjusted to 8-14% (+0-1.8% with IE), and self-heal significantly increased to 100/175/250 (+75% bonus AD/75% AP).
- Swain: Base magic resistance increased to 34, while base armor is adjusted to 23.
- Tahm Kench: Base healing improved to 10/20/30/40/50.
- Vayne: Health per 5 seconds adjusted to 5.5 + 0.4 per level; Q-Tumble mana cost now a flat 30.
Champion Nerfs
- Ambessa: Passive damage reduced to 5-25 (+20% bonus AD) and attack damage per level lowered to 3.
- K’Sante: Mana cost increased to 45-65; W-damage reduction reduced to 25/70%.
- Yunara: Passive and active on-hit damage reduced to 3-23 (+20% AP); slow stacking removed.
System and Item Adjustments
- Experimental Hexplate: Ranged modifier reduced to 50% value (25% Attack Speed, 10% Move Speed).
- Hextech Rocketbelt: Active damage increased to 135 (+15% AP).
- Runaan’s Hurricane: Attack damage per bolt decreased from 65% to 60%.
Additionally, the game interface has been





